"One thing I’d like to mention is Downpour’s weapons break, but in different states, so often times what once was a 2 handed weapon, now becomes a 1 handed weapon upon breaking. Devin explained a bit how it looks in new Silent Hill concerning weapons durability and balance. The concept of breakable melee weapons is very similar to the one we saw in Silent Hill: Origins, however that game did not implement it very well as the weapons were far too fragile. Producer Devin Shatsky left some posts at Hell Descent forum talking about how melee weapons work in Silent Hill: Downpour.
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